Ya tenemos una nueva versión de
Mednafen v0.9.31 WIP.
Mednafen es un multi-game-system emulador, de varias plataformas, incluye la emulación de los siguientes sistemas: Atari Lynx,Famicom,GameBoy (Color),GameBoy Advance,Neo Geo Pocket (Color), NES(both NTSC y PAL),PC Engine/TurboGrafx 16 (CD),Sony PlayStation 1 y SuperGrafx,PC-FX,WonderSwan (Color).
Mednafen v0.9.31 WIP Changelog:- Experimental CloneCD CD image support. The base part of the CCD/SUB/IMG filenames should match, and the file extensions should match in case(as in, upper or lower). Many CloneCD-format rips floating around on the Internet have unusable garbage Q subchannel data(from faulty ripping software, or faulty drives, I'm not sure), and Mednafen will refuse to use such a rip when it is detected(though detection isn't guaranteed).
- Improved PS1 CPU emulation timing accuracy; fixes problems with "Final Fantasy Tactics", "Battle Arena Toshinden", "Zero Divide", "NBA Jam Extreme", "Tiny Toon Adventures - Plucky's Big Adventure", "Eldergate", "Ballblazer Champions", and "Incredible Crisis".
- Misc PS1 bug fixes; fixes problems with "Tetris with Cardcaptor Sakura", "Arcade Party Pak", and "Crash Team Racing".
- Optimized the PS1 MDEC decoding IDCT code.
- Improved PS1 multitap emulation accuracy; The "Tales of [...]" games will now work properly when multitap is enabled.
- Changed how virtual ports are mapped when PS1 multitap emulation is enabled, to make more sense. See the included PSX module documentation for more details.
- Improved Virtual Boy noise emulation accuracy; fixes the digital sample playback in "Hyper Fighting".
- Deprecated command-line option "-loadcd", and added command-line option "-physcd".
Fuente:
http://forum.fobby.net/index.php?t=msg&th=861&start=0&